Water Boosting
From SourceRuns
Water Boosting
Discoverer(s) | quadrazid | |
Games | Half-Life | |
Engine | GoldSrc | |
Used in | HL21 Half-Life Single-Segment in 32:55 by quadrazid |
Water Boosting is a trick that lets you gain speed while in water.
Explanations and How-to
At some places there is a trigger_push in or just above the water to simulate water flow on entities like barrels, boxes and players. By crouching very rapidly, you can use this pushtrigger many times. To achieve best boost, you can use a duck loop script and also higher fps (ex. 200fps, twice as many ducks, twice the boost). The trick is useful in Residue Processing and Blast Pit toxic waste among others. The water trigger_push in there is set to 280, so just a 5 click scroll with mousewheel can give +1400ups. Refer to normal walkingspeed, 320ups. This kind of boosting is also somewhat usable on func_conveyor.