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Super Physics Deformation

Super Physics Deformation

Super Physics Deformation (SPD) is a Glitch caused by the overload of the physics engine, which makes some object launch you at huge speeds after it was stuck in a certain way. It works the same way as Stuckjumping, but the effects are permanent. Moreover, it's only possible to achieve this state in few certain locations.

Explanation

The reasons as to how this trick works are not completely understood, but we have a possible theory:

How-to

There are only several places where you can SPD an object.
In Half-Life 2:

In Half-Life 2: Episode Two:

Simply SPD an object in one of the maps above and jump into it. If everything is done right, you'll get a huge launch as soon as you touch the object.

Sometimes you might get "crushed" when attempting to launch yourself. This probably happens because the engine throws you to the ground too hard.
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