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Save Glitch

Save Glitch
Discoverer(s) Many(?)
Games Portal
Engine OrangeBox Engine
Used in Chamber 2-3 (Inbounds, OOB), Chamber 4-5 (Inbounds)

The Save Glitch is a Glitch in Portal which moves your collision and the point from where you shoot portals to a different location than your view. Simplified you can say that the Save Glitch is a permanent form of the Edge Glitch.

How To

It is performed by saving and loading while being Edge Glitched. Then you can walk away from the portal, you are now in the Save Glitched state. Your camera will only collide with certain objects, it will not collide with the ground. Instead the collision is detected from a location relative to your current position and the portals. You will have to follow a certain path to not fall through the floor. Also, you have to follow some rules if you want the Save Glitch to not be cancelled.

Explained

After the load your camera still remains at the point where you were before. However, the point from where your portalgun shoots the portals (your "ghost body") is at the other portal. If you move your camera, your ghost body will move relative to the other portal. Also it will collide with the ground, while your camera will not. This means that you can walk through walls and doors with your camera, but you will also fall through the floor if your ghost body will loose contact with the ground. However, your camera will still collide with some objects like door frames or cube dispensers.

Notes